Wednesday, 2 December 2009

02.12.09: Stokesay Development



We're into December now and I think the project is going OK. All of the sections are under way, with each one taking about as much time as I had hoped. I'm really considering focusing on Sketchup as I could create animated visuals of numerous locations and items relatively quickly.
The Stokesay map is progressing well and has now overtaken the UT3 version in just half the time. I still don't feel bad about the sacrifice on visual quality as I think its better to be able to see the entire map more clearly as they were intended to be informative. I also think its a lot more stylised than Unreal, which without extensive time simply looks like a UT3 mod rather than an original concept.
I have been focusing on developing the interiors as well as the video. There are now 12 unique and detailed windows on the South Tower, with the 3 separate levels cut out. The two buttresses on the tower are also now in place, making it appear much less boxy and I have cut out a rough shape for the large underground armoury; tying in the ideas developed in Gareth's project.

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