
A VERY long day but the entire Sketchup map is now 100% from scratch with my own hand-drawn textures on everything. I have also added in one of my earlier character concept drawings but will probably draw fresh characters and add colour to them.
A university final major project at the Hull School of Art and Design, based around the English Civil War. This blog covers my progress constructing a pitch for a video game set in this era, using a range of programs and skills.
I have also been tidying up the terrain and figuring out ways to fill the landscape. I looked into how people had made trees for Sketchup and worked out how to apply a 2D image to a component which will snap to the camera and follow it; giving a simple illusion of 3D. I hand drew a cartoon oak tree as a start and managed to apply it as a png so that the white space around it would be see-through. I then went mad a planted a small forest, which through the magic abilities of Sketchup didn't affect the file size at all! I think the sunny glow of the fog is also helping to break up the hills and dissolves the map into the background well.

You can also see the terrain I have built up around the castle, which while bare at the moment will be filled with trees and other buildings. You can also see the textures I have started to design, such as the grass pattern, which I have made to look hand-drawn and complement the cartoony style of the program.
The screen-shots have also been taken with the thick lines around each angle swithced off. I think it looks interesting but maybe not better. I have also experimented with the style of the black outlines and with smoothing of edges, which makes a massive difference to the terrain.






However, these images take about 2 hours to draw, then another hour or so editing and adding text in Photoshop which is a really efficient use of time. I’m happy with the result; trying to replicate the etched style of the age while also conveying useful and relevant information and they should hopefully add an entertaining angle to the audience.


I have also experimented with printing them out, using types of baking paper to get an aged look. Their greaseproof properties unfortunately meant the ink printed badly and wouldn’t dry so instead I went round a few art shops in town and found a range of beautiful parchment style A4 paper. I have seen and handled a few documents from the time period throughout my research and the printed finish is quite convincing. I am also weathering the Photoshop images so that they look like they’ve been printed using basic technology and not come out perfectly.
Single-page printed ‘pamphlets’ and the printing press were an emerging medium during the Civil War and provided a revolutionary way to reach a mass audience where before one was dependant on word of mouth. As such, this style of publication has huge significance to the game world and I now intend to make them more of a game-play feature. They could appear periodically as new information is made available to the player; from mission and event updates to newly available shop items and upgrades. They could be collected from locations or delivered by the carrier pigeon perhaps, which I have already developed as a concept.







