
I decided to develop the identity of the game slightly by adding text to the logo. From my research when working on the symbol earlier, I saw that the majority of games use text as a defining identity for the game rather than a symbol. Half-Life, Mercenaries 2 and the Unreal series have an actual symbol as well but the more recognisable game identities can be lone text such as with Grand Theft Auto and Call of Duty. As such I decided to locate a suitable font. Looking at imagery from the age, I had the choice to use either handwriting script or early printed type. I considered having words scratched into wood or metal or using type in dripping blood for example, but felt a period typeface would have more specific relevance to the game. I began by looking through websites around the civil war to see what fonts they might have used as found Monotype Corsiva was very popular. I also experimented drawing by hand a printed typeface, as I couldn’t find a fitting default one. In the end after experimentation with Mt Corsiva in Photoshop, I believe I developed an effective style and distinctive title. I scratched away at the letters in places to make them look worn and antique and separated each one individually, resizing slightly and changing their spacing to make them look of the style of early printing. The groundbreaking use of propaganda at this time meant that printing is a key feature of the war and so a sensible concept for the main logo.
After completing the layout I added it to the two larger more detailed logos I had and found it worked more effectively white on black, making the atmosphere darker and more grown-up. I then added a slight smoke effect to it, helping the pure-white areas of the letters appear almost glowing.

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