The project is finished!!
After a long year's work, the final menu system is online with the 7 separate pieces of interactive content. You can find the start to the menu at:
The menu system functions as I had planned, so that tabs open and close from the main hub. I redid the two mini-game videos to make them more interesting and the transitions smoother, both now having music and sound effects now to make them more fun.
To vary the gameplay of the 5 stages of the pumpkin shooter, I added a hidden bomb to some of the pumpkins which will detonate a short time after being revealed. The player however has to opportunity to defuse the bomb by shooting off the fuse and gaining more points.

The pigeon game is now more advanced, with falling feathers acting as points and spaced attacks by birds of prey which build as the game progresses.

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