I have begun developing the numerous weapons upgrades through extensive research into historical industrial practices. I have the 5 main gun mechanisms for the game and a wide range of accurate upgrades to be applied to them. In addition to this I have found 5 steel forging processes as well as combination weapons to upgrade the melee weapons with.
After a random power cut irrevocably corrupted my Unreal engine editing hard drive, I have managed to install a new one. Very fortunately, through my paranoid backing-up systems, I had a recent copy of the 3D project and a solid week’s work has been rescued. PHEW!
I developed the detailed upgrades systems and devised the inclusion of cannons. Now the 5 main upgradable weapons have a list of accurate technology to customise them with. I also devised a list of the specific weapons of the game and the order they would become available.
Monday, 12 October 2009
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