Monday, 12 October 2009
27.07.09: Naval Game Coding
I have experimented with advanced code to make the canon fire from the centre of the screen from a fixed, pivoting ship. However I have settled upon using buttons to press and trigger movie clips of animations tweens. This may not be as professional as an entirely code based approach, but I don’t feel this approach has been an issue so far on the course and has had the same final results. After all, I am illustrating my ideas and making a prototype, not learning to be a dedicated programmer and am focussing on the design element of the work. I will still need to use a large amount of code, including numerous variables.
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