Monday, 12 October 2009

26.07.09: Naval Combat Game

Today I began a Flash game centred on the naval sections of the story after checking with Jay (James Field: Project Tutor and Course Leader) that more varied elements could be included in the FMP. Some of the stronger influences for the design of this demo come from the Playstation 1 ‘Overboard’ and sections of ‘The Pirates of the Caribbean’ original game. The player would ultimately be able to sail around a bay, fight with other ships and complete objectives. I next created a placeholder for the ship to pivot on in the centre of the screen upon certain button presses.

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